#include <Windows.h>
#include <stdio.h>

#include <detours.h>
#include <d3d9.h>
#include <d3dx9.h>
#pragma comment(lib,"d3d9.lib")
#pragma comment(lib,"d3dx9.lib")

#include "common.h"
#include "SAMPStructs.h"
#include "SAMPBase.h"


extern FILE* g_Log;
extern char logDir[260];

void Log(const char* msg,...);